Exodus: The Ultimate Guide for the True Sci-Fi Aficionado.
For a particular breed of science-fiction fan, the announcement of Exodus stood as the biggest moment from a major gaming awards ceremony. Interestingly, those very fans could have missed grasped its full importance during the initial showcase.
Exodus, the debut title from a recently established studio filled with veteran talent from a famous RPG developer, was first announced a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Before this showcase, the studio's leadership elaborated on some of the real scientific ideas that serve as the basis for the game's universe: relativistic time effects, genetic alteration, and galactic expansion. These are all inherently dense ideas, which are notoriously difficult to communicate in a brief, marketing-driven trailer.
“It's a shame some of those fascinating and fresh ideas were featured in the trailer. All I saw was ‘stereotypical man in space,’” wrote one commenter. Another replied, “All I got was ‘we have a well-known space opera RPG at home.’” Responses in fan hubs were correspondingly mixed.
The trailer's focus undoubtedly is understandable from a marketing perspective. When striving to stand out during a marathon deluge of game announcements, what sells better: A team discussing the finer points of theoretical science? Or massive robots combusting while additional giant robots shoot energy beams from their visors? However, in choosing visual bombast, the developers neglected to include the subtler concepts that make Exodus one of the more exciting hard sci-fi games in development. Let's break it down.
Evolved or Alien?
Does Exodus contain aliens? Perhaps. The answer is nuanced. Consider that shot near the opening of the trailer, depicting a humanoid with metallic skin and cybernetic components integrated into their form. That was surely an alien, right? Ultimately hinges on your interpretation regarding one of the game's major existential inquiries: If you applied gradual replacement reasoning to the human DNA, is what results still a human being?
“We want the Celestials... for a player that isn't dedicate significant amounts of time into studying the backstory, to still grasp the basic premise that they're advanced humans, understand that they’re an foe you have to face... But also, ultimately, make sure it's fun and that they're compelling and that they play well to fight against,” explained the studio's general manager.
Understanding how these alien-seeming beings aren't strictly aliens requires grappling with vast expanses of both space and history. Time dilation — the scientific principle that time moves differently for high-velocity objects — is an operative scientific basis of Exodus’ science-fiction trappings. Here are the essentials: Humanity leaves a dying Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human voyagers arrive millennia before others. Those firstcomers radically altered their biology and assumed the “Celestial” title.
“There’s different levels of evolution. The people who reached the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see standard humans as fundamentally backwards, beneath them, not really suitable for the dominant positions of society,” stated the game's lead writer.
Exodus is set approximately 40,000 years in the future. Consider that immensity — that's effectively all of human civilization repeated ten times over. Now think about what humans would look like if they spent ten entire human histories pushing the limits of biological science. You would never perceive the outcome as human. You might even believe you're observing an alien. The scariest strain of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess sharp teeth and blades and stand nine feet tall. Others are encased in chitinous shells. According to companion lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a fleshy blob attached to a head.
A Universe of Ideas
Among the detonations, energy weapons, and battle bears, you might have glimpsed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a chrome machine that produces a etherial glow. A spaceship jets into a portal and is gone at incredible speed. This all seems beyond human comprehension, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of wonders that look alien but are ultimately derived in our species' own journey.
Beyond the core development team, the Exodus lore is being expanded by what the narrative lead called a duo of “sci-fi giants.” One acclaimed author has already published a doorstopper novel set in the universe, with another planned, while another award-winning writer has contributed a series of short stories. Enlisting such respected science-fiction minds into the project years before the game's release has enabled the studio to develop a layered fictional universe as a foundation for the game.
“It was really a joint venture. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all integrated... With someone so talented, you don't want to constrain him. You want to give him room to explore,” the narrative director said of the collaboration.
One interesting scene shows Jun appearing to mold the ground beneath him, creating stone into a temporary bridge. This material, called livestone, is controlled by brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were allowed specific technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his origins.
“Jun's not technically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “key part of the game.”
The sheer scale of the Exodus setting — both in physical space and temporal scope — means there is abundant room for multiple stories to exist, using the same core lore without creating interference.
A Broad Narrative Canvas
Although Exodus has been in development for a couple of years and is still distant, several stories have already been told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials totally alien to her experience. An episode of a sci-fi anthology recounts a tragic story about a father pursuing his daughter across star systems, with time dilation imparting devastating effects on their family; by the time he finds her, she has experienced a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a human stronghold. A corrupting influence known as “the Rot” has begun eating away at everything, including vital life support systems, and Jun must use his Celestial-like powers to {find a solution|stop